Greetings, I'm Tyler Morrill.
I am a software engineer developing advanced physics simulation software at an engineering company. I am passionate about transitioning into a graphics, rendering, physics, or engine programming role in the games industry.
Here is where I showcase some personal projects and things that interest me. I am primarily interested in computer graphics, GPU programming, and real-time physics simulations.
I studied mathematics at the University of Central Florida for undergrad, and am now pursuing a master's degree in computer graphics at Georgia Tech alongside my full-time job.
I also love to read novels and play games.